Alchemy Ideas

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Alchemy Ideas

Post  ShatterStar on Tue Mar 15, 2011 8:26 pm

After the ingredients are gathered via the gathering skill, some ideas of basic and helpful potions.


-antidote ( Cures you, upon being poisened or taken a magicial effect )
-Senergy potion ( reduces the base timer and ignores crowding effects for 2-5 minutes)
-Elixer of Health ( Increases your hitpoints by five for a few minutes )
-Potion of Fortitude ( Increases your defence for a short amount of time ).


Any other helpful thoughts welcome, that's just a few.
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Re: Alchemy Ideas

Post  Admin on Tue Mar 15, 2011 8:29 pm

Strenght Potion?
Raises ur strength for 2-5 minutes by 5
Made with Bone Marrow (cracking the bones in half)
and some type of plant
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Re: Alchemy Ideas

Post  djmix666 on Tue Mar 15, 2011 8:45 pm

ShatterStar wrote:After the ingredients are gathered via the gathering skill, some ideas of basic and helpful potions.


-antidote ( Cures you, upon being poisened or taken a magicial effect )
-Senergy potion ( reduces the base timer and ignores crowding effects for 2-5 minutes)
-Elixer of Health ( Increases your hitpoints by five for a few minutes )
-Potion of Fortitude ( Increases your defence for a short amount of time ).


Any other helpful thoughts welcome, that's just a few.

Antidote one sounds good, maybe can be a poison one and use poison ivy Wink with that potion you can add poison effect to a weapon/arrow making the antidote one useful against monsters and other players

Senergy one should have only 1 effect, adding both effects to one potion doesnt only make it overpowered, also limit the options in how many potions you can add later on, thats why you split it into two potions
Health one sounds good
Fortitude also sound good
and Strength one is good

you could chose tow options, you can make cooks do -time food or make them only add +health food, if you add -time to cooks, you can add +success potions to alchemy Wink
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Re: Alchemy Ideas

Post  Yaoming36 on Fri Mar 18, 2011 4:03 pm

I think you should just scrap the alchemy idea and put it into the magic skill or visa versa.

Like mixing potions inside cauldrons to make potions

Maybe potions give extra strength or you've to drink it to work on specific island or area.

Just basic what potions normally do to you (transforms you for short time) etc.
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